// JavaScript Document for top of super soul
//<SCRIPT LANGUAGE="JavaScript">
 <!--
 floatX=1;
 floatY=10;
 layerwidth=100;
 layerheight=130;
 halign="right";
 valign="center";
 delayspeed=3;

 
 NS6=false;
 IE4=(document.all);
 if (!IE4) {NS6=(document.getElementById);}
 NS4=(document.layers);

 function adjust() {
 if ((NS4) || (NS6)) {
 if (lastX==-1 || delayspeed==0)
 {
 lastX=window.pageXOffset + floatX;
 lastY=window.pageYOffset + floatY;
 }
 else
 {
 var dx=Math.abs(window.pageXOffset+floatX-lastX);
 var dy=Math.abs(window.pageYOffset+floatY-lastY);
 var d=Math.sqrt(dx*dx+dy*dy);
 var c=Math.round(d/10);
 if (window.pageXOffset+floatX>lastX) {lastX=lastX+delayspeed+c;}
 if (window.pageXOffset+floatX<lastX) {lastX=lastX-delayspeed-c;}
 if (window.pageYOffset+floatY>lastY) {lastY=lastY+delayspeed+c;}
 if (window.pageYOffset+floatY<lastY) {lastY=lastY-delayspeed-c;}
 }
 if (NS4){
 document.layers['floatlayer'].pageX = lastX;
 document.layers['floatlayer'].pageY = lastY;
 }
 if (NS6){
 document.getElementById('floatlayer').style.left=lastX;
 document.getElementById('floatlayer').style.top=lastY;
 }
 }
 else if (IE4){
 if (lastX==-1 || delayspeed==0)
 {
 lastX=document.body.scrollLeft + floatX;
 lastY=document.body.scrollTop + floatY;
 }
 else
 {
 var dx=Math.abs(document.body.scrollLeft+floatX-lastX);
 var dy=Math.abs(document.body.scrollTop+floatY-lastY);
 var d=Math.sqrt(dx*dx+dy*dy);
 var c=Math.round(d/10);
 if (document.body.scrollLeft+floatX>lastX) {lastX=lastX+delayspeed+c;}
 if (document.body.scrollLeft+floatX<lastX) {lastX=lastX-delayspeed-c;}
 if (document.body.scrollTop+floatY>lastY) {lastY=lastY+delayspeed+c;}
 if (document.body.scrollTop+floatY<lastY) {lastY=lastY-delayspeed-c;}
 }
 document.all['floatlayer'].style.posLeft = lastX;
 document.all['floatlayer'].style.posTop = lastY;
 } 
 setTimeout('adjust()',50);
 }

 function define()
 {
 if ((NS4) || (NS6)) 
 { 
 if (halign=="left") {floatX=ifloatX};
 if (halign=="right") {floatX=window.innerWidth-ifloatX-layerwidth-20};
 if (halign=="center") {floatX=Math.round((window.innerWidth-20)/2)-Math.round(layerwidth/2)};
 if (valign=="top") {floatY=ifloatY};
 if (valign=="bottom") {floatY=window.innerHeight-ifloatY-layerheight};
 if (valign=="center") {floatY=Math.round((window.innerHeight-20)/2)-Math.round(layerheight/2)};
 }
 if (IE4) 
 {
 if (halign=="left") {floatX=ifloatX};
 if (halign=="right") {floatX=document.body.offsetWidth-ifloatX-layerwidth-20}
 if (halign=="center") {floatX=Math.round((document.body.offsetWidth-20)/2)-Math.round(layerwidth/2)}
 if (valign=="top") {floatY=ifloatY};
 if (valign=="bottom") {floatY=document.body.offsetHeight-ifloatY-layerheight}
 if (valign=="center") {floatY=Math.round((document.body.offsetHeight-20)/2)-Math.round(layerheight/2)}
 }
 }
 //-->
 //<1script>
  // <script>
 if (NS4) {document.write('<LAYER NAME="floatlayer" LEFT="'+floatX+'" TOP="'+floatY+'">');}
 if ((IE4) || (NS6)) {document.write('<div id="floatlayer" style="position:absolute; left:'+floatX+'; top:'+floatY+';">');}
 //<1script>
